Sigel Knight

(www.tranquangnhan.com)

Class Path

 

 Phoenix Knight, Hell Knight, Eva's Templars, and Shilien Templar







  
Sigel Knight

Superior Sword / Blunt Mastery - Increases STR +2 and also P. Atk. +205 when using a sword / blunt weapon. Increases aggression of the target toward the user in proportion to the amount of damage inflicted by swords / blunt weapons +60%. The skill's reuse time resets or duration increases according to the character's STR.

Superior Heavy Armor Mastery - Increases STR +2, and also increases P. Def +315 and MP Recovery bonus +8.4 and reduces critical damage received -35% when equipped with heavy armor. In addition, some of the damage received is returned to the attacker 10%, and P. Def +280, as well as Evasion +17, are further increased when the character's HP falls below a certain amount 30%.

Superior Shield Mastery - Increases STR +2 and Shield P. Def. Success Rate +100%. When shield defense is successful 80%, Shield P. Def increases +209, and then increases further by a certain amount. Enables shield defense of attacks from all directions.

Superior Magic Resistance - Increases STR +2, M. Def +158. and resistance to magic attacks 25%. Further increases M. Def. and elemental Def. temporarily when the user suffers additional damage.

Superior Trait Resistance - Increases STR +2 and resistances +20 to Hold/Sleep/Paralyze/Mental/Poison/Bleed/Shock attacks, with a certain chance of reflecting abnormal physical or magical states back to an enemy.

Last Patience - There is a chance of Skill Power and Shield P. Def increasing when the user suffers damage.

Superior Elemental Mastery - Increases STR +2 and resistances to all elements +20.

Gust Blade - Attacks enemies in front. Requires a sword / blunt equipment to be equipped. Power 10314-15298, 7s cd, 121mp

Chain Galaxy - Attacks nearby enemies and decreases the effect of HP Recovery magic they receive -90%. Power 14300-20666, 10s cd, 159mp

Chain Strike - Drags a target in front of the user. 10s cd, 58mp

Chain Hydra - Drags a target, as well as enemies around the target, in front of the user. 45s cd, 123mp

King of Beasts - Summons a Lion of Light to inflict great damage on enemies near and in front of the caster. Power 60000-70000, 10min cd, 136mp

Superior Hate - Provokes a selected target and forcibly changes its targeting to attack the caster instead. 5s cd, 0mp

Superior Hate Aura - Provokes all enemies within a certain range of the caster to have them all target the caster. 10s cd, 0mp

Summon Golden Lion - Summons a golden lion to fight alongside the caster. 30s cd, 154mp

Summon Knight Cubic - Summons a Knight Cubic. The summoned cubic removes all debuffs from the caster. (thông tin lụm đc thêm) As additional levels of cubic are learned, cubic abilities increase mdef, pdef, HP recovery and short term debuff immunity. 30s cd, 96mp

Final Ultimate Defense - Increases P. Def. +4000-10000 and M. Def. +4000-10000, limits damage received to a fixed value 300-100, and returns some of the received damage 40%-100% back to the attacker for a certain period of time 300-100 attacks. Also increases resistance to buff canceling attacks 80%. 15min cd, 58mp

Noble Sacrifice - The caster takes some of the damage received 60%-90% by the selected party member for 10s. 60s cd, 60mp

Protection of Faith - Increases P. Def. +5000-10000, M. Def. +5000-10000, and resistance to debuff attacks +50% of all party members, and the caster take some of the damage 90% received by party members for 15s. 15min cd, 127mp

Spike Shield - Returns some of the received physical melee damage 35%-50% back to the attacker, additional there is 50% chance to reflect magic damage for 10s. 60s cd, 20mp

Ignore Death - The caster's HP does not fall below a certain value for 10s. 30min cd, 38mp

Rescue - Drags a party member toward the caster, and the caster takes some of the damage the party member receives 90%. Also, the damage received by the caster is limited to a fixed value for 15s. 10min cd, 96mp

Night Frenzy - Increases P. Def. +50%-120%, M. Def. +50%-120% and Spd. +10-30, and also Accuracy +4-10 and Atk. Spd. +10%-25% when using a sword / blunt weapon. In addition, Critical Rate increases +30-60 when a sword is equipped, and Critical Damage increases +30%-60% when a blunt weapon is equipped. 10min cd, 20mp

Shield Charge - Uses a shield to attack a selected target with boosted power. Also reduces P. Def. -10% and P. Evasion -2, and increases P. Critical Damage +10% inflicted on the target. Power 10821-15708, 6s cd, 53mp

Last Judgment - Attacks a selected target and reduces its Spd. -30% Requires a sword / blunt weapon to be equipped . Power 13673-19812, 6s cd, 64mp

Justice Punishment - Attacks a selected target and reduces its P. Atk. -20% / M. Atk. -20% and blocks an enemy's use of magic for a certain period of time. Requires a sword / blunt weapon to be equipped. Power 17476-25884, cd 7s, 80mp

Shield Impact - Attacks enemies in front and Stuns them for 1s. Requires a shield to be equipped. Power 9870-13997, 10s cd, 49mp

Shield Wave - Attacks enemies in front and Stuns them for a certain period of time 9s. Requires a shield to be equipped. Power 10174-14126, 60s cd, 59mp

Focus Shield - Enables shield defense of attacks from all directions (+35%-50% ?), and increases P. Def. +350-500 and Shield P. Def. +700-1000. Toogle skill

Rage Aura - Increases P. Atk. +10%, Atk. Spd. +10% and Spd. +10 when using a sword / blunt weapon. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill

Challenge Aura - Increases P. Atk. +5%, Atk. Spd. +5%, and also increases aggression of enemies toward the caster and reduces MP cost for skills -20% when a sword / blunt weapon is equipped. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill

Iron Aura - Increases P. Atk. +5%, Atk. Spd. +5%, and also increases P. Def. +215, Shield P. Def. +50%, Shield Defense +100% and resistances to bow/crossbow +20% and reduces critical damage received -15% when equipped with heavy armor. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill

Resist Aura - Increases P. Atk. +5%, Atk. Spd. +5%, M. Def +10%. and resistances to elemental attacks +20. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill

Recovery Aura - Increases P. Atk. +5%, Atk. Spd. +5%, physical abnormal state and debuff resistance +20%, as well as HP Recovery from healing and HP Recovery bonus +10%. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill

Sigel Force - Increases the P. Atk. +6% of all party members who are not Sigel Knights and equipped with melee weapons.

Spirit Aura - Increases P. Atk. +5%, Atk. Spd. +5%, magical abnormal state and debuff resistance +20, as well as MP Recovery from healing +10% and MP Recovery bonus +10%. Aura effects cannot be stacked, and party members can only have one aura at any time.

 


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