Iss Enchanter

(www.tranquangnhan.com)
 

Class Path

 

 Hierophant, Doomcryer, Sword Muse, Spectral Dancer, and Dominator








Iss Enchanter

Superior Dual Weapon Mastery - Increases P. Atk. +235 , M. Atk. +104 and Spd. +10% when using dual swords or dual blunt weapons, with a certain chance of the power of physical skills and critical rate increasing when attacking. The skill's reuse time resets or duration increases according to the character's STR.

Superior Robe Mastery - Increases P. Def. +91 when equipped with robes.

Superior Light Armor Mastery - Increases P. Def. +73 and MP Recovery bonus +25% when equipped with light armor.

Superior Heavy Armor Mastery - Increases P. Def. +73 when equipped with heavy armor.

Superior Anti Magic - Increases M. Def. +139 and resistance to magic attacks +35%, with a certain chance of M. Def. and elemental Def. further increasing temporarily when the character receives damage.

Superior HP Boost - Increases STR +2 and Max HP +336.

Superior MP Boost - Increases STR +2 and Max MP +313.

Superior HP Recovery - Increases STR +2 and HP Recovery bonus +2.8.

Superior Quick Recovery - Increases STR +2 and reduces the reuse time for magic skills -25%.

Superior Steal Mana - There is a chance of recovering MP when attacking normally while equipped with dual swords or dual blunt weapons.

Superior Resist Attribute - Increases INT +2 and resistances +30 to Hold/Sleep/Mental/Poison/Blood attacks.

Superior Divine Lore - Decreases MP cost for magic skills -6%.

Superior Focus Mind - Increases STR +2 and MP Recovery bonus +8.4.

Superior Sixth Sense - Increases STR +2 and also Evasion +17 when the character's HP is below a certain amount 30%.

Superior Fast Spell Casting - Increases Casting Spd +15%.

Assault Rush - Rushes at a target and Shocks it for a certain period of time. Requires dual swords or dual blunt weapons to be equipped. 10s cd, 38mp

Death Strike - Attacks a target with boosted P. Atk. Requires dual swords or dual blunt weapons to be equipped. Power 14326-20727, 7s cd, 73mp

Burning Stop - Attacks a target and enemies around it with boosted P. Atk., and reduces the target's P. Def. -30% , M. Def. -30% and P. Evasion -10 for a certain period of time 5s. Requires dual swords or dual blunt weapons to be equipped. Power 10263-14849, 10s cd, 130mp

Storm Break - Attacks a target and enemies around it with boosted P. Atk. Requires dual swords or dual blunt weapons to be equipped. Power 11722-17342, 15s cd, 146mp

Final Cancel - There is a chance of canceling any buffs on a target. 5min cd, 70mp

Quick Recall - Teleports to a town. This skill cannot be used in designated places such as the GM Consultation Service. 75s cd, 60mp

Angel's Resurrection - Resurrects a dead target restores 20% of Exp. 30s cd, 60mp

Healing Melody - Restores a target and allies around it, starting from the one with the lowest HP. The amount of HP restored decreases with each ally healed that way. 5s cd, 194mp

Recovery Melody - Restores a target's 1000 CP. 5s cd, 120mp

Horn Melody - Increases the P.Atk. +17%, P. Def. +15% M. Atk. +79% and M. Def. +30% of a party member for a certain period of time 30min. Requires dual swords or dual blunt weapons to be equipped. 2s cd, 140mp

Drum Melody - Increases the Max MP +20%, HP Recovery bonus +20%, M. Critical Rate +20, Critical Damage +20% during a normal attack, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, debuff resistance +20%, and defense against a critical attack +10% (?) of a party member for a certain period of time 30min. It also reduces a target's Spd. -15%-0%, and when the party member receives damage exceeding a certain amount, the party member deals greater critical damage during normal attacks if equipped with a melee weapon. 2s cd, 140mp

Pipe Organ Melody - Increases the Max HP +37%-43%, Max MP +37%-43%, Max CP +37-43% and HP Recovery bonus +20% of a party member for a certain period of time 30min. 2s cd, 140mp

Guitar Melody - Increases the P. Critical Rate +32%-38%, P. Critical Damage +35% and M. Critical Rate +20 of a party member, and reduces the party member's MP cost for physical -20% and magical skills -10%, as well as enchanting skills of Iss Enchanters -20% for 30min. 2 s cd, 140mp

Harp Melody - Increases the P. Accuracy +5-8, P. Evasion +5-8, M. Evasion +5-8 and Spd. +34-37 of a party member and reduces -30% the critical damage the party member receives for a certain period of time 30min. 2s cd, 140mp

Lute Melody - Increases the Atk. Spd +34%-37%. and Casting Spd. +31%-34$ of a party member and gives it Vampiric Rage effect 9% for a certain period of time 30min. 2s cd, 140mp

Knight's Harmony - Increases the P.Atk. +12%, P. Def. +45% Shield Defense Rate +30%, Shield P. Def. +50% , P. Critical Damage +35% and P. Critical Rate +100% of a selected party member for a certain period of time 30min. 2s cd, 140mp

Warrior's Harmony - Increases the P.Atk. +35%, M. Atk. +(?) , Atk. Spd. +16%, Casting Spd. +8%, P. Critical Damage +35%, P. Critical Rate +100% and Spd. 8 of a selected party member for a certain period of time, while reducing the party member's M. Def. -16%, P. Def. -8% and P. Evasion -4. 2s cd, 140mp

Wizard's Harmony - Increases the P.Atk. +8%, M. Atk. +40%, Atk. Spd. +8%, Casting Spd. +8%, M. Def. +14%, M. Critical Rate +100% (yes %), MP Recovery bonus +20% and Spd. +8 of a selected party member for a certain period of time 30min, while reducing the party member's P. Def. -8%, P. Evasion -4, MP cost for magic skills -15% and physical skills -5%, and reuse time for skills -20%. 2s cd, 140mp

Combat Sonata - Increases the Atk. Spd. +15%, Casting Spd. +30%, Max HP +30%, MP Recovery bonus +20% and Spd. +? of a party member for a certain period of time 5min, while reducing the party member's MP cost for magic skills -10% and the chance of magic getting canceled while casting. 2s cd, 140mp

Celerity Sonata - Increases the P.Atk. +8%, M. Atk. +16%, Atk. Spd. +?, Casting Spd. +? and Spd. +? of a party member for a certain period of time 5min, while reducing the party member's P. Def. -?, M. Def. -? and P. Evasion. -4 Additionally, it gives the member the Vampiric Rage effect +8%, and the member also returns any melee damage received to the attacker 10%. 2s cd, 140mp

Blood Requiem - Gives a party member a Vampiric Rage effect 80% for a certain period of time 15s. 5min cd, 342mp

Reorganization - Modifies the caster and nearby party members for a certain period of time 30s to increase P. Def. +2000-4000, M. Def. +2000-4000 and Spd. +44, while decreasing P. Atk. -80% and M. Attack. -80%. 15min cd, 330mp

Angel's Hands - A selected party member becomes immune to debuffs for a certain period of time 7s-15s. 60s cd, 70mp

Battle Rhapsody - Increases the P.Atk. +100%, M. Atk. +100%, Atk. Spd. +100% and Casting Spd. +100% of all party members for a certain period of time 30s. 10min cd, 916mp

Crazy Nocturne - decrease -50% the reuse time for physical and magical skills for a party member for a certain period of time 10s. 10min cd, 1032mp

Final Invincibility - Makes all party members invincible for a certain period of time 30s. 30min cd, 423mp

Devil's Movement - Protects all party members from pre-emptive attacks from monsters and decreases their Spd -35%. for a certain period of time 2min. 3s cd, 60mp

Elemental Protection - Increases a target's resistances +30 to Fire, Water, Wind and Earth attacks for a certain period of time 30min. 2s cd, 140mp

Divine Protection - Increases a target's resistances to Poison +50, Bleed +50, Holy +30 and Dark +30 attacks for a certain period of time 30min. 2s cd, 140mp

Mental Protection - Increases a target's resistances +30 to Hold / Sleep / Abnormal Mental states and debuffs +20 for a certain period of time 30min. 2s cd, 140mp

Assault Rush - Attacks a target with boosted P. Atk., and reduces its P. Def. -30%, M. Def. -30% and P. Evasion -10 for a certain period of time 5s. Requires dual swords or dual blunt weapons to be equipped. Power 8268-12020, 7s cd, 46mp

Shadow Blade - Attacks a target with boosted P. Atk., and reduces its P. Atk -30% and M. Atk. -30% for a certain period of time 5s. Requires dual swords or dual blunt weapons to be equipped. Power 9133-13582, 7s cd, 50mp

Transform - Modifies a target for a certain period of time 15s to reduce its Spd. -20%-80% and render it incapable of attacking. 60s cd, 126mp

Petrify - Turns a target to stone for a certain period of time 15s. 2min cd, 70mp

Cute Pig - Transforms the caster into a cute pig for a certain period of time 15s to increase P. Def.+3000-4500, M. Def. +3000-4500 and Spd. +30%-60%. 60s cd, 70mp

Polymorph - Turns the caster to stone for a certain period of time to remove the aggression of nearby enemies toward the caster and cancel their targeting. Spd. decreases severely while transformed. 60s cd, 70mp

Chaos Symphony - Inflicts damage on a target and enemies around it, and reduces their P. Atk. -50%, P. Def. -50%, M. Atk. -50%, M. Def. -50% and Spd. -50% for a certain period of time 10s. Requires dual swords or dual blunt weapons to be equipped. Power 13629, 10min cd, 1003mp

Final Scourge - Blocks the natural HP recovery of enemies near the caster for a certain period of time. 2min cd, 423mp

Final Oblivion - Cancels the targeting of all enemies near the caster. 2min cd, 423mp

Final Suspension - Increases the physical/magic skill reuse time +200% of nearby enemies for a certain period of time 2min. 2min cd, 423mp

Giant Root - Binds an enemy with Hold for a certain period of time 15s. 60s cd, 126mp

 

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